WebNov 16, 2004 · For example: bind x "impulse 101" Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc ... WebDec 6, 2024 · How can i bind impulse 101 to a key :: Team Fortress 2 General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. By clicking View Page, you affirm that you are at least eighteen years old. Don't warn me again for Team Fortress 2 View Page Cancel
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WebFeb 9, 2024 · For example: Bind X to Impulse 101. The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by … WebOpen the console menu using ~ and imput this code: bind key command This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101" Be careful on which key you choose. the play of adam
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WebMay 19, 2007 · For example, bind x "impulse101" works fine. Of course bind "x" "impulse 101" also works, but I don't see the point of doing unneccesary typing. --Darthkillyou 20:32, 19 May 2007 (PDT) Then try binding ent_fire !picker ignite without quotes. The unneccesary typing is needed in anything except the simplest situations. WebImpulse 101: Spawn weapons and ammo. Impulse 102: Spawn Giblets. Impulse 103: Check NPC status when looking at them with the crosshair for any weapon. The crowbar has a crosshair but it's invisible. Impulse 104: Check global entities list. Impulse 105: Turn stepsound on or off. On = Default. Impulse 106: Check sprite or NPC status. Webbind e imp101 alias imp101 "impulse 101" If that doesn't work, then your recourse is to make a separate cfg file that contains the working bind line and exec that cfg file in place of the nested bind. the play of death